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gaming

A whale pictured, jumping in the sky as someone looks up at it from the end of a dock over water.
Issue 30 by Eira A. Ekre on November 24th, 2015
Game studios are now purposefully designing bad systems and mechanics, hoping that people will be willing to pay to get past the poorly-made parts of the service: when microtransactions are the sole source of income, we start to build our entire product around that model.
Logo that reads "Gaming For Everyone" with icons of a planet, rocket ship, and alien.
Issue 30 by Veve Jaffa on November 23rd, 2015
Marginalized developers suffer from an industry-wide epidemic that withholds basic income from hard-working artists for the dubious privilege of exposure. But despite popular belief, we are not in dire need of exposure, petty consolations, or a tent on the outskirts of a major industry event.
Characters from Splatoon, customized with the skin tone feature.
Issue 26 by Jose Cardoso on September 2nd, 2015
In a video games climate that has been decrying the prevalence of rehashed themes and narratives, perhaps the matter of racial inclusion can serve as one catalyst for greater change.
Characters fight a large dragon in Guild Wars 2.
Issue 24 by Melissa King on July 21st, 2015
Simply telling people to use the ignore function is not going to curtail decades-long problems in video games communities.
Watches with various health-related symbols featured on the screen: sleep, fitness, mood.
Issue 20 by Deanna Day on April 29th, 2015
Technologies have politics and games have aesthetics, but neither of these factors are immutable; there might still be time to rewrite the purpose of the iPhone’s accelerometer and motion co-processor.
Rainbow-toned smoke coming from recently-extinguished candles.
Issue 19 by CK Oliver on April 8th, 2015
In speaking about domestic violence online, we must be inclusive of those that do not fit the traditional narrative.
Image of a large silo backed by gray skies.
Programming by Linda Sandvik on January 22nd, 2015
Should industry be allowed to dictate our school curriculums?
A chip board.
Programming by Amrita Mazumdar on January 20th, 2015
Hardware is too often ignored when it comes to improving inclusivity.
Stone ouroboros focused on where the mouth meets the tail.
2014 in Review by Sydette Harry on December 8th, 2014
This is the year that social media has really stepped into its power.
A single penny in a jar.
Events by CK Oliver on October 30th, 2014
Having cisgender white males and venture capitalists creating projects about diversity not only doesn’t make sense, it’s insulting.