That flux is creating enormous changes in what might be little Indigenous-run studios, but it is these creatives who have been meeting those same challenges head on in ways that larger studios cannot hope to.
Issue 37 on May 24th, 2016
Diverse characters and storylines are often withheld from games to be sold as optional add-ons for additional cost.
Issue 34on March 14th, 2016
As the majority of marginalized developers risk financial stability to attend industry events, our primary goal, too, goes ignored: building the resources and capital to finance our work.