In this issue, we talk to the founders of a new site highlighting the diversity of global Muslim communities. We explore how diversity initiatives are sometimes used to cover up toxic work environments. We offer a critique of how — and why — video game studios leverage downloadable content. We look at designing better user interfaces for people facing anxiety, and hear one technologist’s journey as a Black mom in the industry. Plus, how the movement against online harassment is replicating long-standing problems in the feminist movement. Photo CC-BY Hubble ESA.
When Movements Backfire: Violence Against Women and Online Harassment
The anti-online harassment movement is already replicating many of the shortcomings, failures, erroneous assumptions and faulty strategies of the larger violence against women movement.
6 Signs That Your Company’s “Diversity” Initiatives Are Just Covering Up A Hostile Work Environment
Many companies preach about diversity, but do nothing of substance to address their issues.
Downloadable Diversity: How AAA Games Monetize Minority Representation
Diverse characters and storylines are often withheld from games to be sold as optional add-ons for additional cost.
Designing Better Experiences for People Facing Anxiety
As more and more of our lives are played out in digital space, can we mitigate anxiety in the tools that we create and use everyday?
Why I Founded Geek Moms & Company: My Journey as a Black Mom in Tech
The kids are screaming, and I show it in my videos while I’m recording. Who has time to reshoot? This is life.
An Interview with Hanan Challouki and Taha Riani, Founders of Mvslim
"We run Mvslim like a startup. This means we are always experimenting and figuring out how to make the whole project more efficient. It’s a learning process that never stops for both of us."
This issue is made possible in part by some of our generous readers: Amanda Wixted, Natasha Godard, Rich Geldreich, Jake Kaufman and Fredrik Larsson. To become a sponsor, email modelviewculture -at- gmail.