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A keyboard with the keys lit up in rainbow colors.
Issue 30 by Emily Horsman on November 23rd, 2015
We continue to arbitrarily trust the judgements of white, able-bodied, neurotypical cis dudes to define personhood in the digital world.
Logo that reads "Gaming For Everyone" with icons of a planet, rocket ship, and alien.
Issue 30 by Veve Jaffa on November 23rd, 2015
Marginalized developers suffer from an industry-wide epidemic that withholds basic income from hard-working artists for the dubious privilege of exposure. But despite popular belief, we are not in dire need of exposure, petty consolations, or a tent on the outskirts of a major industry event.
Photo of the workshop space. Various members of Team Free To Pee are involved in various activities—some are bent over working on a blue plastic prototype seat, some are standing, some are sitting and some are in wheelchairs in the middle of the action.
Issue 29 by Alice Wong on November 5th, 2015
Makeathons and other similar events want to “do good” and “make the world a better place.” The people behind these events need to realize *how* they do them is as important as *why* they are doing them.
Image with a magenta background and hand-drawn in black ink the figure of a woman in a wheelchair with short hair—her mouth is open wide and there is a caption bubble in yellow that reads “To pee or not to pee, that’s NOT the question!”
Issue 29 by Alice Wong on November 4th, 2015
Very often, specialized companies create assistive technology with little input from actual users with disabilities. These products are usually institutional in look and feel, overpriced, and only reimbursable by insurance.
In-game screenshot; a character looks at the camera, wearing a vest and bowtie, leaning against a graphical case of bottles.
Issue 29 by Veve Jaffa on November 4th, 2015
Organizations run by primarily white, cis, straight founders train the majority of their focus on alleviating alienation for white cis women in cis male-centric spaces, but do little to dig deeper into other marginalized identities and access needs.
R*Q~L at the DJ set-up, standing next to Leah McFly on the computer.
Issue 29 by Alyce Currier on November 3rd, 2015
We still see male-dominated lineup after male-dominated lineup, at clubs and festivals predominantly run by male bookers and promoters.
Photo of a chrysalis, viewed through a microscope.
Issue 29 by Shelly [Schell] Carpenter on November 2nd, 2015
I’m advocating for you to incorporate reproductive justice as a lens through which to view your work in the tech industry.
Time-lapse shot of a hand waving in the air, appearing almost transparent.
Issue 29 by Michelle Lee on November 2nd, 2015
Evidence that Asian American women haven't been fully included in technology is found not only in recent lawsuits, but in the lack of Asian American women in tech leadership.
A model using the Dipper while talking on the phone.
Issue 28 by The Editor & Aniyia Williams on October 14th, 2015
We spoke to Aniyia about the wearable tech market, raising seed funding, building your founding team and where Tinsel is going.
Surgical cross-section of a brain with labeled parts.
Issue 28 by Melissa King on October 14th, 2015
Anti-content control rhetoric supplants widely-available psychological and sociological facts for misinformed opinions that are not only insufficient for helping others manage their own mental state, but offer wholly inadequate solutions for online abuse.