Crowdsourcing and microtransactions are two halves of the same coin: they both mark new stages in the continuing devaluation of labour.
microtransactions
Issue 30
on November 24th, 2015
Game studios are now purposefully designing bad systems and mechanics, hoping that people will be willing to pay to get past the poorly-made parts of the service: when microtransactions are the sole source of income, we start to build our entire product around that model.